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Xbox One Racing Team to Enter Bathurst

Xbox Australia and Triple Eight Race Engineering have announced they are launching the Xbox One Racing Team in the 2013 Bathurst 1000. In celebration of this event, Xbox Australia and Turn 10 Studios have also announced the Bathurst track, Mount Panorama will be included in Forza Motorsport 5, which will launch exclusively on Xbox One on November 22.

Andy Priaulx and Mattias Ekström will be driving in the Xbox One Racing Team, with the support of long time Xbox ambassador and Team mentor, Mark Skaife and Triple Eight Race Engineering Team Owner, Roland Dane.

“Xbox has had a strong association with the sport of V8 Supercars over the last decade and for years Australians have been asking us to include the Bathurst track into the Forza Motorsport games.” said Alan Bowman, Regional Vice President, Microsoft, Greater Asia Region.

“We have taken notice and to celebrate the inclusion of the Bathurst track and two V8 supercars in ‘Forza Motorsport 5’, we will launch a truly international and competitive racing team.”

“This is unprecedented in Australia. After months of working in secret to create a piece of racing and gaming history, we are excited to finally reveal that the wildcard entrant and 29th car making its mark at Mount Panorama this year will be the stunning Xbox One Car,” concluded Alan.

Equipped with the latest Holden VF Commodore with a 5.0 litre aspired V8 engine, estimated to produce an output of 640bhp and a top speed of almost 300kph; the Xbox Racing Team has a lot of power behind the wheel.

Xbox Racing Team mentor and six-time Bathurst Champion, Mark Skaife expressed his feelings regarding the Bathurst inclusion, “This is a milestone not only in racing, but gaming history and I’m proud to continue working with Xbox as we turn Aussie gamers’ dreams into a reality.”

“The Bathurst 1000 is watched in 137 countries around the world and now, with the inclusion of the famous Bathurst track at Mount Panorama in Forza Motorsport 5, Australia’s place in the global racing circuit will be cemented in one of the highest rated racing game franchise in history,” said Mark.

“There is no surprise that we love a challenge. When we heard this unique proposition from Xbox to turn everyone’s most-loved racing game into a reality on-track, we knew it was too good an opportunity to pass on.” Spoke Triple Eight Race Engineering Team Owner, Roland Dane.

“Andy and Mattias are two of the best Touring Car racing drivers in the world today and I can promise Bathurst and V8 fans that this will be one team to watch come race day in October,” concluded Roland.

The excitement of Bathurst’s inclusion in Forza Motorsport 5 was reiterated by Turn 10 Studios Creative Director, Dan Greenawalt.

“Few circuits have been requested more by the worldwide Forza fan base than Bathurst, and for good reason. It holds a special place in motorsports history as one of the most demanding and challenging circuits in the world. In addition, the timing couldn’t be better to finally bring Bathurst to the Forza series; with ‘Forza Motorsport 5’, we’re able to bring the circuit to life in a way that nobody else can.”

“Through the use of cutting-edge technology like laser-scanning and our new materials-based graphics engine, we can now precisely reproduce the characteristics of every corner, straight and detail to sub-centimeter accuracy; from the narrow twists and turns of the Esses, to the thrilling rollercoaster sprint down the Conrod Straight. This is the Bathurst that racing fans have been asking for years and we’re proud to bring it to them in ‘Forza Motorsport 5.’”

Forza Motorsport 5 will release exclusively on Xbox One, which was recently confirmed to launch November 22 for $599AU.

Jamie Briggs manages Analog Addiction and you can like them on Facebook, follow his daily life on Twitter @JamieAA, his personal blog and his videos on YouTube.


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