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Cliff Blezinski Gives His Thoughts on Survival Horror

Former Epic Design Director Cliff Blezinski has taken to his personal blog to express his feelings on Dead Space 3 and the survival/horror genre.

In the 60$ disc based market, horror doesn’t fly – it’s the ultimate “Campaign Rental” that’s played for 2 days and traded in and I’m sure EA knows this.”, explaining that it is the Indie crowd who are  bringing back the true horror experience.  “When we’re fully digital we’ll see more true horror games coming back. (Look at Amnesia and Slenderman on PC.)

Blezinski has shown his interest in the survival horror genre before, previously offering to “fix” the Resident Evil franchise for Capcom after the release of Resident Evil 6.  Though this has been confirmed to not be the case, Blezinski has made it clear that the $60 survival horror game just cannot compete.

Blezinski acknowledges that creating true horror isn’t easy; “Horror is HARD, and suspense is even HARDER.”  Once you have experienced the suspenseful nature of a survival horror experience, the suspense drops drastically with more play throughs.

Regarding his experience with Dead Space 3’s co-operative experience, he believes Dead Space has evolved from the solitary experience into something “Much more than that.  You can either fight it or embrace it. I choose the latter, as at the end of the day it’s FUN.”

So even though Dead Space 3 has certainly evolved from its true suspenseful horror experience of the original, this doesn’t mean the game can’t be a pleasurable experience.  With true horror titles out there, having more choice can never be a bad thing.

The last information we heard regarding Blezinski’s future was his desire to start a new studio, we will keep you updated once we hear more.

Jamie Briggs manages Analog Addiction and you can like them on Facebook, follow his daily life on Twitter @JamieAA and his videos on YouTube.


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