Analog Addiction’s Game of the Year Winners 2014
The time has arrived. After a huge selection of quality nominees, after rounds of voting, and many hours of gaming, Analog Addiction is proud to announce the winners of each Game of the Year award below.
Visuals of the Year
Dragon Age: Inquisition: “Dragon Age: Inquisition is an incredible installment in the series. Dynamic characters, locations, and the impact of your choices make the detailed world of Thedas yours and yours alone. Existing fans will recognize Inquisition as the sequel that Dragon Age: Origins deserved, and newcomers will immerse themselves in a new world that is rich and full of things to discover.” Hope Hornsby, PC Editor.
Soundtrack of the Year
Super Smash Bros. Wii U: “With eight players now being able to partake in one battle, anyone will be hard-pressed finding a better game to play with multiple people. SSB Wii U alone is a fantastic reason to own the Wii U.” Robbie Key, Nintendo Editor
PC Game of the Year
Dragon Age: Inquisition: “From the vast locales you explore, to the charismatic and unique companions, that incredible feeling you experience the first time you encounter a dragon, to the emotions that flood through you during some of the cinematics, Dragon Age Inquisition immerses you in its world and refuses to let you go. “ Eric Pepper, Xbox Editor
PlayStation Vita Game of the Year
Danganronpa: Trigger Happy Havoc: “I would have to say above all, the characters were my favourite aspect throughout Danganronpa. They are all unique and memorable in their own way, not to mention they have some amazing voice acting talent behind them. The written dialogue is excellent and the lines are done superbly, giving each character their own distinct personality.” Jamie Briggs, PlayStation Editor
PlayStation 3 Game of the Year
Child of Light: “Although 2014 has barely reached its half-way point, Child of Light has provided the most captivating and magical adventure so far. Despite its flaws, Child of Light has a soft spot in my heart, one that I never plan on forgetting.” Jamie Briggs, PlayStation Editor
PlayStation 4 Game of the Year
Middle-Earth: Shadow of Mordor: “No matter how many playthroughs you may do, not one will ever be the exact same as another thanks to the game’s diversity in addition to the number of ways missions can be approached. Players can easily lose hours upon hours in the dim, but beautiful land of Mordor,” Robbie Key, Nintendo Editor
Nintendo 3DS Game of the Year
Mario Golf: World Tour: “The 10-year wait may have been a bit agonizing for a Mario Golf fanatic such as myself, but the ointment that is Mario Golf: World Tour has healed my impatient wounds. It’s everything I love about the console games, which, in this case, is not only on the go and packed with wonderful visuals, but it contains additional elements as well.” Robbie Key, Nintendo Editor
Nintendo Wii U Game of the Year
Super Smash Bros. Wii U: “Super Smash Bros. Wii U offers the addictive nature of playing with Nintendo’s best properties, alongside some of gamings most influential characters. Anyone is able to pick up, play and have a fantastic time, but that barely scratches the surface. From the endless amount of battle combinations, smooth gameplay, fantastic music and much more, Super Smash Bros. Wii U is the defining reason to purchase a Wii U console.” Jamie Briggs, PlayStation Editor
Xbox 360 Game of the Year
Child of Light: “From the very moment you begin your adventure in Child of Light, the gorgeous artistic style takes your breath away. The character design, the environments, even the quirky (albeit occasionally irritating) poetic dialogue is sure to leave a lasting impression on you.” Eric Pepper, Xbox Editor
Xbox One Game of the Year
Dragon Age: Inquisition: “Even though Dragon Age II has been a disappointment for the majority of the epic franchise’s fan-base, Bioware has not only managed to right the wrongs of the series’ only numbered title, but with Dragon Age: Inquisition, the developer has surpassed even the original title.
Inquisition features huge, open-ended plains to explore and complete side-quests in, a loveable cast, your own castle in which to interact and take tough decisions affecting the entire world, and – above all else – your main character can now… jump. Bioware fans whom have played franchises like Mass Effect of Dragon Age will be surprised how liberating it is to ACTUALLY go anywhere.” Vlad Pintea, PC Editor
2014 was another excellent year for the gaming industry and out of every title that released within the 365 days of the year, Dragon Age: Inquisition is Analog Addiction’s Game of the Year for 2014.
Analog Addiction’s Game of the Year 2014
What do you think of Analog Addiction’s Game of the Year class for 2014? Let us know in the comments below, alongside which gaming experience was you favourite from 2014. Let us hope 2015 will be an even better year, providing a memorable showcase of gaming finest.
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