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‘Alien: Isolation’ – Creating the Alien
SEGA and The Creative Assembly have released a new behind-the-scenes look at Alien: Isolation, which explains the thought process when the development team created the Xenomorph players will try to avoid throughout the campaign.
Alien: Isolation is based around avoiding and escaping the Xenomorph, the alien itself will react to the players movements and will not react in scripted fashion. Depending on how the player handles the situation at hand, the Xenomorph will react based solely on how that situation was handled. These unique reaction mean some may find themselves spending upwards of thirty minutes trying to progress through one single section of Isolation.
Alien: Isolation will release in late 2014 for PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC.
Jamie Briggs manages Analog Addiction and you can like them on Facebook, follow his daily life on Twitter @JamieAA, his personal blog and his videos on YouTube.
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